![]() Takes care of all the things you may or may not have known you wanted to do before installing augmentations and resetting. ascend.js - (Requires SF4) A nearly-fully-automated way to ascend.crime.js - (Requires SF4) While work-for-factions.js will do crime as-needed, you can use this instead to do nothing but crime.work-for-factions.js - (Requires SF4) Daemon.js will start a version of this to make sure your "focus" work goes to good use, but often you'll want to run with your own arguments to specify what kind of work you want to be doing, depending on your goals for the current BitNode.Run with -purchase to pull the trigger if you're ready to ascend. There are many command line options available to tweak the sort of augmentations you wish to prioritize. faction-manager.js - (Requires SF4) Run this periodically to find out how many augmentations you can currently afford.kill-all-scripts.js - Kills all scripts running on home and remote servers, and also removes files that were copied to remote servers.run reserve.js 200k will reserve the $200,000 needed to get casino.js going. reserve.js - A simple way to reserve money across all scripts, in case you wanted to be certain to save up for something.For best performance, run kill-all-scripts.js before you run this, since other running scripts slow down the game's load time. ![]() Great way to boost your progress once you make the initial 200k needed to travel to Aevum and use the casino. Once you win 10b, you cannot enter the casino any more.
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