![]() ![]() It’s not a complete disaster by any means, but it diminishes the game’s thoughtful outlook, when you may have to take a step away through frustration.Īs you enter the closing sections, the platforming challenges do step up a notch, as do the puzzles, but so much of the difficulty comes back to your fox’s wayward leaping. The times where you’re stuck often aren’t through a lack of understanding what to do, it’s you wrestling with the slightly ungainly controls. While he looks great walking or running down the hillsides, climbing steps or leaping across anything showcases the game’s more humble roots. It’s probably a blessing that there isn’t too much in the way of platforming or puzzle solving, as our reddish-brown pal isn’t all that good at them. It feels a little unfair invoking the spirit of Journey, but there’s some of that explorative, life-affirming adventuring here. There are occasional puzzles, which tends to be a question of activating things in a specific order, and the lightest of running and platforming requirements, but all in all this is more of an experiential piece. Still, it gives you a small amount of drive through your travels, and if you miss some on your first run through, it gives you a reason to return.īarring that notion of resurrecting spirits, Spirit of the North is a relatively frictionless experience. It’s a lot of skeletons, and a lot of corresponding staffs, which seems overly careless to my mind. You’ll find skeletons scattered across the mountainside and the country below, and you can assist them by reuniting them with their staffs. GotGame is on OpenCritic, check out our reviews here.You soon discover the game’s loose task, which is to revive spirits and allowing them to leave this mortal plane. It’ll help to wind down and experience something fresh and welcoming, yet all consuming. With the winter coming and indoor time inevitable, I recommend picking this one up. It’s also a great tech demo for next-gen open world games. Generally, I would describe Spirit of the North as a nice and easy, low-pressure game to play. ![]() For the PlayStation 5 version, you’ll even have two exclusive skins to adorn your fox with. I suggest taking advantage of the camera mode to get a chance to really absorb everything in these gorgeous environments. The fox’s fur is detailed in such a way that I was compelled to gaze at it in photo mode forever. This is where it truly shines, in stunning 4K and featuring beautiful and realistic snow textures. Having played this on PlayStation 5, I had the opportunity to witness this game at its best fidelity. I always found myself helped out by whatever general direction the Guardian walked in. As the Guardian leads you to more destinations, things can become rather challenging. The game starts out pretty easy, as there are no real challenging puzzles in the first 30 minutes or so. The game is about four to five hours long, depending how good you are at puzzles. However, the game’s intriguing landscapes and varying aesthetics make this experience an enjoyable one.Īs you proceed through the game, you’ll discover puzzles accompanied by beautiful snowy landscapes, grassy plateaus and statues that remind me of God of War. The story here is something you mostly have to piece together for yourself. The game splits itself into different chapters that subtly announce themselves by your progression. There’s no clear narrative or dialogue within the game, as there’s no verbal communication between the fox or any observers. Eventually, you’ll gain minimal guidance from the Guardian of the Northern Lights the ethereal spirit of another fox who leads him to various landscapes across the snowy tundra. At the start of the game, you’re whisked out into the snowy wilderness, seemingly on your own. This beautifully rendered fox has no name or clear motivation. In Spirit of the North, you take on the role of an ordinary fox. Debuting on PlayStation 4 last year, and later on PC and Switch, the game now arrives on PlayStation 5. The vast enjoyment I experienced in Spirit of the North: Enhanced Edition is something that I attribute to the capabilities of next-gen hardware and a welcome lack of coherent storytelling. Just exploration and taking in the sweet video game atmosphere. No enemies to fight, no crazy powerful boss to either hide from or destroy. I’ve always had a thing for games with no discernible goal.
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